Technical Artist II Job at IGT, Reno, NV

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  • IGT
  • Reno, NV

Job Description

As an industry game changer, IGT is the worlds leading gaming technology company, focused on the design and development of cutting edge casino-style entertainment. IGT leverages its vast content library and pushes the boundaries of global game development to deliver the next generation of great gaming experiences to players around the world.
Central Merchandising, located in Reno, Nevada is an in-house developer of merchandising (signage), for International Game Technology. We pride ourselves on designing industry leading content while also setting the standard for merchandising. We are passionate about setting new standards for content, presentation, technical artists, 2D/3D artists, sound engineers, game engineers, game designers, mathematicians, project managers and producers. Working together as multi-discipline teams, our goal is to consistently take casino gaming to the next level.

We’re looking to expand our Technical Artist team and are actively seeking an enthusiastic, flexible, technically creative individual. The ideal candidate will be very organized, have exceptional attention to detail, comfortable working in teams or individually, and possess the skills necessary to both advise and take direction to assemble, iterate and maintain 2D/3D artwork, using Photoshop, After Effects, Unity, 3rd party plug-ins/extensions and in-house tools, in an Agile/Scrum environment. Combined, bridging the gap between art and engineering.

First Year Goals:     
  • Contributes to development goals and milestones while acquiring competence in defined artistic and/or technical skills
  • Supports the organization, optimization and implementation of 2D/3D art utilizing Photoshop, Unity, in-house tools, Perforce/Github or similar
  • Troubleshoots routine technical design issues as it relates to a technical artist
  • Successfully contributes to the completion of products of modest visibility and review, requiring routine skills

Required Qualifications

  • 2-4 years casino game development or equivalent, combined experience
  • Unity 3D, Photoshop, Jira, Perforce/Github (or similar versioning software)
  • General understanding of game development and implementation requiring creative thinking and technical skills
  • Ability to troubleshoot routine game design implementation issues
  • General understanding of game design to support solutions that enhance artistic direction
  • General knowledge of 2D/3D techniques, optimization, lighting, shaders, particles and game art implementation
  • General knowledge Jira and Scrum/Kanban board processes.

Preferred Qualifications

  • General understanding of casino games and the industry
  • Collaborative work on team projects
  • Excellent communication skills (in-person, email, phone, MSTeams etc.)

Special Qualifications

  • Must be at least 21 years of age
  • Able to obtain a Gaming License
  • Security investigation

Keys to Success

  • Deliver exceptional customer service
  • Demonstrate accountability and integrity
  • Develop successful relationships
  • Embrace change
  • Demonstrate business savvy

#LI-NP2

Job Tags

Flexible hours,

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